AI Insights · Timothy · October 2021
Top 5 Boxing Games on Android in South Africa: Q3 2021 Performance
Explore the performance trends of the top 5 boxing games on Android in South Africa during Q3 2021, including weekly downloads, revenue, and active users.
The third quarter of 2021 saw varied performance trends among the top 5 boxing games on the Android platform in South Africa. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active user metrics for these popular games.
Wrestling Revolution 3D, published by MDickie, experienced a steady increase in weekly downloads, peaking at approximately 4.4K by the end of September. Meanwhile, weekly revenue exhibited fluctuations, with a notable peak of $17 in the last week of August. Active users also showed a positive trend, rising from 5.7K in late June to 6.9K towards the end of September.
Karate Fighter: Fighting Games saw a consistent rise in weekly downloads, starting from around 1.8K in late June and reaching up to 2.9K by the end of September. The number of active users followed a similar upward trajectory, growing from 9.3K to 12.5K over the quarter.
Slap Kings, published by Lion Studios, experienced a steady decline in weekly downloads, dropping from 3.4K in late June to approximately 1.5K by the end of September. Despite this, the game maintained a relatively stable weekly revenue, averaging around $40. Active users also saw a downward trend, decreasing from 17.8K to around 10.5K throughout the quarter.
Wrestling Revolution, another title from MDickie, had a moderate performance with weekly downloads fluctuating between 1.8K and 2.7K. Active users increased from 3.1K in late June to 3.8K by the end of September. Revenue for this game remained minimal, with occasional peaks reaching up to $10.
Bad Girls Wrestling Game, published by Fighting Arena, showed a decline in weekly downloads, starting from 2K in late June and dropping to around 1.6K by mid-September, before rising slightly to 2K by the end of the month. Active users remained relatively stable, with numbers hovering around 3.3K to 3.4K. Revenue peaks were sporadic, with the highest being $4 in the last week of September.
For a more detailed analysis and additional insights, visit Sensor Tower.